(via the Internet Archive) The question around what an app store actually is probably starts with shareware There was once a time that buying full versions of programs meant sending a physical check. Today’s GIF comes from a commercial for i-mode, the Japanese store widely seen as the first mobile app store.Ī 1993 catalog for The Software Labs, a distributor of shareware through the mail. But what about app stores that existed when the proverbial dodo was still around-why don’t we talk about those for a little while and get an understanding of the broader lessons we can gain from them? With that in mind, today’s Tedium ponders the app stores before the App Store. I’m just imagining how Apple would have done it otherwise-putting little memory cards into the side of the iPhone, like you still have the option to do on the Switch? For numerous reasons, shrink wrap was going to go the way of the dodo eventually. Today in Tedium: How much credit does Apple deserve for introducing the App Store concept to mainstream consumers? I mean, how obvious is the idea, anyway? (We’ll leave the whole 30 percent question for the courts to decide.) This is a question that seems worth asking as modern app development has become so centered around building applications that exist in digital storefronts like Apple’s App Store, the Google Play Store, Steam, and numerous others.
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